Am Sonntag 01 April 2007 schrieb Gilles Caulier:
> > A question about the Impainting plugin. Is it possible to have here a > > process bar, too? > > Well, there is already one in dialog (:=))) ?? Where ?? If I use "Try" I have a process bar. If I use "Ok" I do not see one? Bye Thorsten _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel |
2007/4/1, Thorsten Schnebeck <[hidden email]>: Am Sonntag 01 April 2007 schrieb Gilles Caulier: Yes, because the result generated by 'TRY' button is in memory and applied directly in image. In this case, no need a progress bar. Gilles _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel |
Am Sonntag 01 April 2007 schrieb Gilles Caulier:
> 2007/4/1, Thorsten Schnebeck <[hidden email]>: > > Am Sonntag 01 April 2007 schrieb Gilles Caulier: > > > > A question about the Impainting plugin. Is it possible to have here a > > > > process bar, too? > > > > > > Well, there is already one in dialog (:=))) > > > > ?? Where ?? If I use "Try" I have a process bar. If I use "Ok" I do not > > see > > one? > > Yes, because the result generated by 'TRY' button is in memory and applied > directly in image. In this case, no need a progress bar. Ok, but if I select an area, call impainting and press "ok" immediately I have no progress bar and no visual feedback. What about combining "Try" and "Ok" and put this on the same button and label this button only with "Ok" when there is a result in memory. If I change plugin parameters button change back to "try". This way its also possible to drop the two cancel buttons of the dialog. Bye Thorsten _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel |
2007/4/1, Thorsten Schnebeck <[hidden email]>: Am Sonntag 01 April 2007 schrieb Gilles Caulier: Right... Fixed in svn... What about combining "Try" and "Ok" and put this on the same button and label This way is possible but dialog implementation is common to others plugins. I need to study it indeep to check if there are no side effect. This way its also possible to 2 cancel buttons ? Gilles _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel |
On Monday, April 2, 2007 02:12:22 PM Gilles Caulier wrote:
> > This way its also possible to drop the two cancel buttons of the dialog. > 2 cancel buttons ? Hmm, maybe an issue in the German translation. If you look at the attached screenshot of the dialog you find two times the command "Abbrechen" which means "Cancel" As this button bar is too complicated for me I only use "Ok" ;-) Bye Thorsten _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel 2xCancel.jpg (27K) Download Attachment |
Near 'OK' button, "Abbrechen" want mean Abort, used to stop the preview rendering.
The second one want mean "Cancel". It used to close the dialog as well. Button "Abort" is translated by digiKam team. This one is wrong. Contact Oliver Doer, the digiKam german translator to fix it... Button "Cancel" is translated by KDE. It a standard button. This one is right. Gilles 2007/4/2, Thorsten Schnebeck <[hidden email]>: On Monday, April 2, 2007 02:12:22 PM Gilles Caulier wrote: _______________________________________________ Digikam-devel mailing list [hidden email] https://mail.kde.org/mailman/listinfo/digikam-devel |
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