https://bugs.kde.org/show_bug.cgi?id=145442--- Comment #8 from Gilles Caulier <caulier gilles gmail com> 2009-10-05 16:26:44 ---
Created an attachment (id=37382)
--> (
http://bugs.kde.org/attachment.cgi?id=37382)
Local contrast patch to support 16 bits color depth...
Julien,
See this patch against svn trunk to start 16 bits color depth support.
- ToneMappingFloat is used now, for 8 and 16 bits.
- 8 bits work.
- 16 bits give a black hole image. I don't know why.
- Fast mode is disabled. I think this option is not yet available for 16 bits.
In fact ToneMappingInt do not have process_rgb_image(). this is wshy float
method is used instead.
- in original code d->toneMapping container is not deleted from memory and end.
Gilles Caulier
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